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Ninja Penguin Podcasts

A Nostalgia Podcast Network

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    • Caffeine and Spite
    • Fake League Baseball
    • Play Comics

Caffeine and Spite

Chris creates a chronicle of what's going on in the world for future generations because he hates that he has no idea what the story of his grandparents is.

Check out the newest episode below.

  • Podguest Rejections

    Karrington Martin from Real Dudes Podcast comes by the show to talk about some of the guests we've had reject coming on our respective shows. You can find Karrington at The Real Dudes Podcast and on Twitter @Desertfury90.

Play Comics

Play Comics is a show where Chris and a guest takes a look at a video game based on a comic property and how well the game sticks to the source material.

Check out the newest episode below.

  • Flash Gordon Defenders of the Earth with Ryan Estrada

    In 1986, King Features looked at its stable of unrelated newspaper strip heroes and decided the responsible thing to do was throw them all in a blender. Flash Gordon, Mandrake the Magician, and the Phantom. A spaceman, a stage hypnotist, and a guy who lives in a skull-shaped cave and inherited his job from his dad got drafted into a single Saturday morning cartoon called Defenders of the Earth on the apparent theory that if the Avengers could do a team-up, so could three guys who had never met before that year and shared nothing except a syndicate contract. Then, because nothing from the '80s was allowed to stay just a cartoon, Defenders of the Earth became a video game in 1990, courtesy of Enigma Variations, for the exact kind of home computer that made you type a magic incantation and wait: Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST, Amiga, and, for the three people on Earth who owned one, the SAM Coupé. You play Flash, sneaking through Ming's castle dodging security cameras, occasionally calling in Mandrake or the Phantom to open doors, because apparently that's what magic and jungle-honed strength were for in these days. Helping make sense of this glorious pile of licensed heroes is Ryan Estrada, who's written comics for Star Trek, Popeye, Garfield, and, fittingly, Flash Gordon itself, having contributed to Papercutz's newer Flash Gordon Adventures line. Ryan's also built a reputation for tucking real hidden puzzles and messages directly into his comic pages, in plain sight, daring anyone paying close enough attention to find them. Which feels like exactly the right skillset for an episode about a security system that apparently only a few specific comic strip disciplines can defeat. So track down a joystick you no longer own, adjust to a universe where Flash Gordon answers to a management structure that includes a professional hypnotist, and let's find out whether the Defenders of the Earth earned their game, or whether Earth would've been just fine handling Ming on its own.

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