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A Nostalgia Podcast Network

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    • Caffeine and Spite
    • Fake League Baseball
    • Play Comics

Caffeine and Spite

Chris creates a chronicle of what's going on in the world for future generations because he hates that he has no idea what the story of his grandparents is.

Check out the newest episode below.

  • Podguest Rejections

    Karrington Martin from Real Dudes Podcast comes by the show to talk about some of the guests we've had reject coming on our respective shows. You can find Karrington at The Real Dudes Podcast and on Twitter @Desertfury90.

Play Comics

Play Comics is a show where Chris and a guest takes a look at a video game based on a comic property and how well the game sticks to the source material.

Check out the newest episode below.

  • Superman Returns with Adam Williamson

    Superman Returns came out in 2006 and asked audiences a very sincere question: what if Superman, but sad? Brandon Routh brooded his way across the big screen, lifting improbable objects and pining for Lois Lane, and somewhere in a boardroom, someone decided this emotionally complex theatrical event needed to be a video game on four different platforms. Five if you count the Game Boy Advance version, which is technically a different game but we're counting it anyway because we paid good money decided that we just needed to talk about it. The PS2 and Xbox versions let you fly around Metropolis, absorbing explosions with your face in service of a health bar that belonged to the city rather than Superman himself, which is either a genuinely clever design idea or the most passive-aggressive mechanic in superhero gaming history. The Xbox 360 version turned the whole thing into an open-world showcase for what next-gen hardware could do, which in 2006 meant "look at those buildings." The DS version was a side-scrolling beat-em-up. The GBA version was something else entirely. Superman Returns contained multitudes, is what we're saying. Joining me to dig through the whole sprawling, melancholy, city-defending mess is Adam Williamson, real-life friend, frequent Play Comics guest, and owner of a podcast idea that has been marinating for what I can only describe as a concerning length of time. Adam, I say this with love: at some point you're going to have to actually make the thing. In the meantime, he's here, the knowledge is flowing, and we've got a Superman game across half a console generation to get through. So settle in, try not to let the city's health bar drop to zero, and let's find out whether Superman Returns deserved better — from Hollywood, from the games industry, and honestly, maybe from all of us.

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